TexturePipelinePreviewHeaderImg

In the below video, I demonstrate the latest update which has been on hiatus for three months due to personal issues (moving home and taking care of family):

  • The client interface can now request a root folder located on the server for sourced datasets, this is now automatically loaded into memory and selected for training
  • A new command structure can set position of the entity and training object for stimulating input links.
  • Improved GUI allows inspection of the connectome seperately, whilst providing a ‘mini-map’ type view.
  • Various bug fixes and speed up improvments in the backend. Not shown in the video is a 60x speed up in connectome rendering, especially useful for large brained entities.The results of this will then:
  • Be used as evidence in the next paper : Multi agent learning -working title.
  • And if stable: release to AWS Marketplace!

Texture dataset processing overview